Well, actually, the Unity SDK was first published several weeks ago but we’re behind in updating this blog. The new Unity SDK makes it much easier to use the full set of PlayFab services from any game developed in Unity. It comes in two parts. The first part is a C# wrapper around our Web API. The second part are examples and prefabs that integrate with the Unity editor to make your life easier. Type in your PlayFab TitleID, drag & drop our login prefab and start connecting your game mechanics to our large list of APIs.
Page 1 of 2