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  • What we found when we asked players about security

    Sep 22, 2015 by Lori Smith

    We talk a lot at PlayFab about the value of server-side authentication and other measures game developers can use to make their games more secure, but we sometimes get asked, “well, why should I care?” The answer, according to a survey we ran in August, is simple: Your players think you should care. We polled 500 frequent game players (at least four hours a week) on a number of security issues related to games.

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  • Apple TV and the democratization of games

    Sep 14, 2015 by Lori Smith

    No, it’s not a console killer. Let’s get that out of the way, as it’s the easiest objection to any claim that Apple TV will change the games industry. But focusing on Apple TV’s impact on consoles overlooks what I think will be a much bigger impact: who plays games in the first place. We talk a lot in this industry about the democratization of game development — Apple TV has the potential to further democratize the game audience.

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  • The numbers behind the rise of collectible card games

    Sep 9, 2015 by Lori Smith

    Our friends at muti labs unveiled their epic card battler Days of Discord this week, and it seemed like a good time to lay down some of the latest numbers charting the huge rise of digital collectible card games (CCG). It’s only been 18 months since Hearthstone debuted, but what an 18 months. Blizzard’s revolutionary digital CCG now takes in $20 million a month and is the indisputable leader of the pack.

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